what is agile learning? - teachfloor
discover effective agile learning strategies for businesses and educators. unlock the full potential of your agile teams!
introducing nature play — a game-shifting educational startup in rural greece.
the agile approach to learning game design. what is agile learning design? an agile approach to game design.
agile early learning is a family-run boutique childcare centre in mango hill, qld. our daycare is a state-of-the-art service that provides education and care for children from 6 weeks to school age.
in this article i want to show you an incredible easy way of how children can learn almost everything with an well known agile tool.
it’s time to adopt new rules for delivering learning, assess team roles, and realign the l&d mission with business goals. brandon carson, clo at starbucks, outlines a new mindset in his book l&d’s playbook for the digital age.
agile learning is an innovative approach to education and professional development that centers around adaptability and continuous improvement.
can you remember the last time you attended a training at work? how much did you actually take from it? and how difficult it was to implement the takeaways in your working routine?
free ebook: agile project management essentials for you to study the subject agile learning and development
join us for game on – applied learning with agile games. come learn with games and exercises designed to instill “aha” moments for yourself, your teams, and those that lead them.
waterfall or cycle? what is the reality of learning in the agile age in large companies today? is it even possible to plan learning anymore?
why is gamification key to agile workplace learning? explore the benefits and learn how to integrate it into your learning strategy.
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let’s find out how the academe uses agile in education and what’s in store for learning institutions as they embark on their agile journey.
agile games can be an effective way to introduce agile principles via a simple activity that requires collaborative play by the team. experiencing how their interactions and decisions impact the outcomes of the game, helps improve communication, problem solving and decision making. these lessons can be applied to the way they work. we look at a range of agile games that can be used to develop specific agile practices.
it's not that difficult to develop an agile learning culture throughout your organization. from informal observations to data capture, resources abound.
what are the defining features of an agile learning culture? we present three factors that pave the way for state-of-the-art learning in today’s vuca world.
this special issue includes a rich collection of articles providing information systems educators with research-based, practical approaches for both teaching agile and using agile as a pedagogical approach, and a call for future research integrating agile on a meta-level in the course development process. agile software development methods are widespread in industry, and there is a wealth of academic research and practitioner publications currently available from this perspective. with the rise of agile within companies worldwide, it is increasingly important for information systems education to keep up with this trend to ensure curriculum and courses are up-to-date. students in the computing disciplines must be prepared to enter a job market where agile is commonplace. as such, the topic of agile in teaching and learning is critically important. the current special issue includes a rich collection of articles providing information systems educators with research-based, practical approaches for both teaching agile (“the what”) and using agile as a pedagogical approach (“the how”). in an effort to assist information systems educators categorize the growing amount of literature related to agile in teaching and learning, a conceptual framework is provided which places the literature along the two axes of pedagogy (“the how”) and the content (“the what”) ranging from other, non-agile to agile. finally, the authors present a call for future research integrating agile on a meta-level in the course development process. we hope that this special issue inspires educators and researchers to consider integrating agile into their teaching and learning.
discover how agile methodology accelerates training content delivery in l&d, enabling timely access for end users. learn more on our blog.
earthware’s news and insights on everything digital healthcare | learning to be agile about agile training
we discuss agile l&d, including five principles for leveraging the approach to help teams make an impact and show value today.
**join agile practitioners and industry experts to talk all things agile learning and find a place to connect and reflect.** do you want to connect with some of the most experienced professionals in our ecosystem? or want to learn how you could be working with agility in your own organisation? how a
there is often a disconnect between theory and implementation when undergoing a transformation to agile development. here's how to do it.
it’s not about the game… it’s about learning at play#14
start your agile transformation journey with qa. become a more agile organisation with our expert-led agile training programmes.
to adopt an agile team mindset, focus on learning at every iteration, seek technical excellence and encourage knowledge sharing to continuously improve.
in this blub talks podcast, we present a discussion with susannah chambers about the benefits of family learning for kids learning at home!
established in 2023 as the nation
a classroom of the future imagine walking into a classroom where the buzz of excitement is palpable, where students are actively engaged in projects they
playing agile games with kids: culture is the catalyst to grow agile concepts
tom brandon, director of sales enablement at onespan, shares how to maximize training efficiency with agile learning.
explore the synergy of project management, agile coaching, and methodologies to enhance learning and skill development through interactive educational games.
this article discusses the application of agile learning scrum sprints targeted to k-12 primary education students using educational robotics. educational robotics are a suitable tool for learning via experimentation, trial & error and retrial, which when inflicted in a form of game-play becomes pleasantly adopted by the students. this has been conducted by implementing carefully designed cumulative sprints which are repeating a certain agile learning process that breaks a larger problem into smaller parts/milestones, designing algorithms as to how to proceed step-by step towards solving the larger overall problem. this is done by evaluating and re-evaluating the progress of every step, until an outcome has been reached and reflected upon. the aforementioned process applies both and equally to tutors and students, individually and as team members, respectfully. results of the application of agile learning in k-12 educational robotics demonstrate the ability of young k-12 students to cope and realize educational robotics construction, system understanding and algorithm design and implementation via scratch 3 programming.
when i was a kid, my dad often referred to me as agile, much to my brothers’ annoyance. i was nearly always running, jumping, pivoting–whether it was on the softball field, playing stickball in the street or swimming for the high school team. my dad used the term simply because sports came easily to me. i could run and move quickly. now, many years later, i hear the term exploding into the learning space. learning agility is now something we want our leaders to exhibit. it is now something we think differentiates our high potentials. but what does it really describe? surely […]
a gentle introduction.